Click on the Sports Rules to expand them and view the detailed information about each rule.
Settlement of Wagers
Statistics provided by the official score(s) provider or the official website of the relevant competition or fixture will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement.
In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.
General
All match markets will be settled including overtime if played unless otherwise stated. Regulation time must be completed for bets to stand unless otherwise stated. If the duration of a match is changed by the governing body prior to the commencement of play, the revised game length will be regarded as the official regulation time for this match, and all bets will stand as long as this new regulation time is completed.
Postponed, Interrupted and Matches not Played as Listed
Postponed Matches
Postponed matches are void unless re-arranged and played within 5 days of the original scheduled match time.
Interrupted Matches
If a match is interrupted but subsequently resumed (from the point in the match at which it was interrupted) and played to a finish within 48 hours of the original scheduled match time, all bets will stand on the fixture.
Otherwise if the match is resumed but not finished within 48 hours of the original scheduled match time, this will be treated as an abandonment and bets on the original fixture will be void, except for those bets the outcome of which had already been determined, prior to the initial interruption in fixture.
If a match is interrupted for any reason, and is replayed in full, this will be treated as an abandonment and bets on the original fixture will be void, except for those bets the outcome of which had already been determined, prior to the initial interruption in fixture.
Matches not Played as Listed
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.
Match Betting Markets
Match Betting
If any match ends in a draw/tie, including overtime if played, then stakes will be refunded unless a price is offered for the draw/tie. Bets will be settled on official AFL result only.
Scorecast (Winning Margin and Player to Score First Goal)
Settlement for all markets is based on the first goal scored as opposed to the first score. If your player is one of the 4 interchange players, then your bet stands. If your player does not take any part in the match, then bets will be made void. If a match is abandoned after a goal has been scored, then all bets will be settled as singles on the First Goalscorer at the appropriate odds.
Wincast (Team to Win and Player to Score First Goal)
Settlement for all markets is based on the first goal scored as opposed to the first score. If your player is one of the 4 interchange players, then your bet stands. If your player does not take any part in the match, then bets will be made void. If a match is abandoned after a goal has been scored, then all bets will be settled as singles on the first goalscorer at the appropriate odds.
Timecast (Time of First Goal and Player to Score First)
Settlement for all markets is based on the first goal scored as opposed to the first score. If your player is one of the 4 interchange players, then your bet stands. If your player does not take any part in the match, then bets will be made void.
Time of Goal Markets (1st Goal/Team Early Goal/1st Goal Brackets)
Settlement for all markets is based on times recorded by the official AFL website www.afl.com.au (running clock counting up from zero, with no stoppages, time on is included).
Tribet
If the match ends in a Tie, bets will be settled as Any Other Result option.
Match Total Scoring Shots (including Home and Away Team markets)
For settlement purposes, Total Scoring Shots refers to the number of successful Goals and Behinds combined. In the event of a match not being completed, bets will be void unless the specific market outcome is already determined.
Half/Quarter Betting
Quarter Betting
For all quarter betting, in the event of a specific quarter not being completed bets will be void, unless the specific market outcome is already determined. If a game goes to overtime then this will be included for settlement purposes (considered a continuation of the 4th quarter).
Half Betting
For all half betting, in the event of a specific half not being completed bets will be void, unless the specific market outcome is already determined. If a game goes to overtime then this will be included for settlement purposes (considered a continuation of the 2nd half).
Double Result
Predict the result at half-time and the end of the match, including any overtime played.
HT/FT Winning Margin
Predict the team and winning margin combination of the specified match at half-time and full-time including overtime if played.
Winner / Total Double
If the match ends in a draw/tie, including overtime if played, dead-heat rules will apply.
1st Half winner / 1st Half Total double
If the 1st Half ends in a draw/tie, dead-heat rules will apply.
1st Quarter winner / 1st Quarter Total double
If the 1st Quarter ends in a draw/tie, dead-heat rules will apply.
Highest Scoring Half
If both halves finish equal then bets will be settled as a tie. If a game goes to overtime then this will be included for settlement purposes (considered a continuation of the 2nd half).
Quarter by Quarter
Bets will be settled on the sequence of quarter leaders, during the match. If the match is tied at the end of any quarter, then the market will be settled as Any Other Result. If a game goes to Overtime then this will be included for settlement purposes (considered a continuation of the 4th quarter).
Quarter Total Scoring Shots (including Home and Away Team markets)
For settlement purposes, Total Scoring Shots refers to the number of successful Goals and Behinds combined. In the event of a specific quarter not being completed, bets will be void unless the specific market outcome is already determined.
Team/Player Markets
Team To Score First
The market covers any score e.g. Goal/Behind for settlement purposes.
Team to Score First Goal
The market covers Goal only for settlement purposes.
First Goalscorer/Last Goalscorer/To Score a Goal/Player to score 2, 3 Or More
Bets on players not in the starting 23 will be void. All players (all quoted players in a multi-player market) in the starting 23 will be considered runners for First Goalscorer (unless stated otherwise), Last Goalscorer, To Score a Goal and Player to score 2, 3 or more betting. Any Other Player option incorporates any player not listed for settlement purposes.
Race to 20 Points
Bets will be settled on first team to reach 20 points.
Best On Ground
Settlement will be based on the player judged to be the Medal Winner in the specified match. Bets on players taking no part in the match will be void. Dead-heat rules apply.
Most Disposals (including Match-Ups)/Player Total Disposals/Disposal Specials/Most Contested Marks/Total Contested Marks/Most Marks Inside 50m/Total Marks Inside 50m
Bets on players not in the starting 23 will be void. For multi-player bets, all players must be in the starting 23 for bets to stand.
For statistics based markets, including, but not limited to disposals, goal kickers and marks, settlement will be based on statistics from the official AFL website .
Disposals refers to the addition of kicks and handballs, and are sometimes referred to as possessions. For player based markets, bets will be refunded on individual players if they do not enter the field of play. Disposal markets are settled on the listed players only. For player head to heads both players must enter the field of play.
Specific to any Most Disposals Group bet selection (including any which are part of an Australian Rules Bet Builder bet), dead-heat rules will apply.
In-Play Markets
In-Play markets will be settled including overtime, unless stated otherwise. Regulation time must be completed for these bets to stand, unless the specific market outcome is already determined.
Quarter Betting
For all quarter betting, in the event of a specific quarter not being completed bets will be void, unless the specific market outcome is already determined. If a game goes to overtime then this will be included for settlement purposes (considered a continuation of the 4th quarter).
Half Betting
For all half betting, in the event of a specific half not being completed bets will be void, unless the specific market outcome is already determined. If a game goes to overtime then this will be included for settlement purposes (considered a continuation of the 2nd half).
10 Minute Betting
For all 10 minute betting, in the event of the designated 10 minute period not being completed bets will be void, (unless the specific market outcome is already determined).
Quarter First Goalscorer and Quarter Anytime Goalscorer
All players that take part in a match will be considered runners for all Goalscorer Markets. Any Other Player option incorporates any player not listed, for settlement purposes. In the event of no goal scored in the respective quarter, bets will be void.
AFL/Regular Season Markets
AFL Dream Team Special Markets
Most AFL Dream Team Points for the Round - The winner is deemed the player with the most AFL Dream Team points (from the quoted list) for the Round. Results as per www.afl.com.au. In the event of non starters, a Rule 4 (Deductions) may apply.
Most AFL Dream Team Points Match-Up - Pay on player with most AFL Dream Team points. Both players must be in the starting 18 or be one of the 4 Interchange Players. Results as per www.afl.com.au.
AFL Dream Team Player Total Points - Settlement determined by the quoted players AFL Dream Team points for the match. Player must be in the starting 18 or be one of the 4 Interchange Players. Results as per www.afl.com.au.
AFL Specials
Next Permanent Coach - Bets are settled on the next permanent coach as announced by the club. Caretaker bosses and interim coaches do not count for this market.
Best and Fairest Markets
Best and Fairest - Winner is deemed the player receiving the award. Dead-heat rules apply.
Regular Season Markets
For statistics based markets including, but not limited to, disposals, tackles, goal kickers and marks; settlement will be based on statistics from the official AFL website www.afl.com.au.
Finals Markets
Finals Series Markets
The Finals Series is defined as all Elimination Finals, Qualifying Finals, Semi Finals, Preliminary Finals and the Grand Final. For statistics based markets including, but not limited to, disposals, tackles, goal kickers and marks; settlement will be based on statistics from the official AFL website www.afl.com.au.
Finals Series ‘Week’ Specific markets, will be settled based on the official Finals Series format as published on the AFL website. In the event of the entire designated ‘Week’ of matches not being completed in full, then stakes will be refunded.
Finals Series Most Goals
The winner is deemed the player who scores the most goals in the Finals Series. Bets will be refunded on individual players if they are not amongst the starting 18 or 4 interchange players in any Finals Series match. Dead-heat rules apply.
Finals Series Most Disposals
The winner is deemed the player who has the most disposals in the Finals Series. Bets will be refunded on individual players if they are not amongst the starting 18 or 4 interchange players in any Finals Series match. Dead-heat rules apply.
Season Betting
With the exception of Premiership winner, AFL seasonal markets offered will be regular season only, and based on the official AFL ladder. If in any market teams are tied, the winner will be deemed the team with the best percentage. (worst percentage for Wooden Spoon).
For all Season Outright and Tournament specific markets, including markets such as To Win Group / To Reach The Final / Name The Finalists, bets will be void if the scheduled number of games are not completed, unless the outcome is already determined. Subsequent disqualifications and/or appeals will not affect bets.
If a specific series of fixtures, stages or round (e.g. Group Phase), or a competition in its entirety is not completed for any reason, then where bets have been placed on a market after the final completed relevant fixture, bets will be void.
Most Losses (Regular Season)
Settled on the team recording the most losses during the regular season. In the event of two or more teams recording the same number of losses, the winner will be determined as the team with the worst for and against differential percentage. Regular Season must be completed for bets to stand.
Regular Season Handicap
Settlement is determined after handicap points have been added to all teams’ final Regular Season competition points total. Dead-heat rules apply (percentage statistics are disregarded). For the purpose of this market any points deductions do not count.
Last Undefeated Team
Should multiple teams be the last to be defeated in the same round, Dead Heat rules will apply.
Medal Markets
Norm Smith Medallist
The winner is deemed the player awarded the medal. Bets placed prior to both finalists being known are placed on an all-in basis. Bets on players taking no part in the match, after both finalists are known, will be void. Dead heat rules apply.
Gary Ayres Medallist
The winner is deemed the player awarded the medal. Bets are placed on an all-in basis. Dead-heat rules apply.
Brownlow Medal Markets
Brownlow Medal
Winner is deemed the player awarded the medal. Dead-heat rules apply.
Brownlow Medal Top 3/5/10/20 Finish
Settlement is based on the finishing position at the time the medal is awarded. Ineligible player votes count. Dead-heat rules apply.
Brownlow Medal Quinella
Settlement is based on the finishing position at the time the medal is awarded. Ineligible player votes count. Dead-heat rules apply.
Brownlow Medal Most Team Votes
Winner is deemed the team to get the most number of votes. Ineligible player votes count. Dead-heat rules apply.
Brownlow Medal Most Individual Player Club Votes
Winner is deemed the player to get the most number of votes. Ineligible player votes count. Dead-heat rules apply.
Brownlow Medal Trios / Group Betting
Winner is deemed the player to get the most number of votes from the specified Group. Ineligible player votes count. Dead-heat rules apply.
Brownlow Medal Player Head To Head
Winner is deemed the player to get the most number of votes. Ineligible player votes count. In the case of a Dead-heat stakes will be refunded.
Brownlow Medal To Poll a Vote / Brownlow Medal Individual Player Votes
Ineligible player votes count.
Brownlow Medal Player to Poll Most 3 Votes
Winner is deemed the player awarded the 3 Brownlow medal votes in the most matches, not the 2 or 1 votes. Ineligible player votes count. Dead-heat rules apply.
Brownlow Medal Player to Poll a Vote in Most Games
Winner is deemed the player awarded any Brownlow medal vote in the most matches. Ineligible player votes count. Dead-heat rules apply.
Brownlow Medal Player to Poll Most Votes in Rounds
Winner is deemed the player to get the most number of votes in specified Rounds. Ineligible player votes count. Dead-heat rules apply.
Brownlow Medal Will There be a Tie?
Predict whether or not the winners finish on the same number of votes. Ineligible player votes do not count.
To Receive the 3 Brownlow Votes
Winner is deemed the player awarded the 3 Brownlow medal votes in each match, not the 2 or 1 votes. Ineligible player votes count. Dead-heat rules apply.
Brownlow Medal Handicap
Only listed players count. Winner is deemed the player to get the most number of votes, after the handicaps are applied. Ineligible player votes count. Dead-heat rules apply.
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